Motion Control Case Study

This case shows how we take real human movement and transfer it directly onto cartoon characters.

We designed and built the characters from scratch, filmed a real performer on camera, and transferred that motion onto the characters so they repeat it identically — like a “copy” of the performance in an animated style.

The music is also created entirely with AI — no instruments, no vocals — and everything is combined into one complete music-video style piece.

Rock in Motion
CASE STUDY MUSIC & ANIMATION