Motion Control Case Study
This case shows how we take real human movement and transfer it directly onto cartoon characters.
We designed and built the characters from scratch, filmed a real performer on camera, and transferred that motion onto the characters so they repeat it identically — like a “copy” of the performance in an animated style.
The music is also created entirely with AI — no instruments, no vocals — and everything is combined into one complete music-video style piece.
Rock in Motion
CASE STUDY
MUSIC & ANIMATION